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Review

Sea Salt & Paper: Small as a Sandwich, My Wife's Favorite (Plus Extra Salt)

Oct 12, 2026 · 4 min readFamily Game Night

The Sea Salt & Paper: Extra Salt expansion pack on our table

Players 2–4 // Play time 30–45 min (box) // Age (box) 8+ // Design Bruno Cathala, Théo Rivière //

The box is the size of a sandwich, and yet Sea Salt & Paper is one of my wife’s favorite games. This little origami card game keeps finding its way back to the table.

What is Sea Salt & Paper?

Sea Salt & Paper is a card game for two to four players by Bruno Cathala and Théo Rivière. Bombyx first published it in 2022, and Pandasaurus Games brought it to English-speaking markets. The box says 8+ and 30 to 45 minutes.

Every card shows a sea creature or a boat folded from paper. It’s a small box with a lot of charm.

How it plays

Nobody gets a starting hand. You build it turn by turn.

  • Draw two, keep one. Or grab the top card of one of the two discard piles.
  • Play duos. Pairs give you a little effect. Two crabs let you dig through a discard pile, two boats give you an extra turn, two fish draw a card, and a swimmer with a shark steals from an opponent.
  • Collect and multiply. Shells, octopuses, penguins and sailors score more the more you have. Lighthouses, shoals of fish, penguin colonies and captains multiply other sets.
  • Mermaids. Each scores for your most common color. Collect all four and you win on the spot.

The clever bit is the end of a round. Once you have 7 points or more, you can end it. Say “Stop” and everyone scores what they have. Or say “Last Chance”: everyone else gets one more turn, and if nobody beats you, you score big. If someone does, you get almost nothing. You play rounds until someone hits the target: 40 points with two players, 35 with three, 30 with four.

Extra Salt: a little more chaos

We play with the Extra Salt expansion. When we posted about it, our verdict was short: it makes the game much more dynamic. Back then we asked our followers whether it’s a must-have expansion.

Extra Salt is just eight cards, shuffled into the deck.

  • Lobster: paired with a crab, look at the next five cards and keep one.
  • Jellyfish: paired with a swimmer, your opponents can only draw on their next turn.
  • Starfish: turns any duo into bonus points instead of its effect.
  • Seahorse: counts as one extra card of a collection.
  • A crab multiplier: finally, a reason to hoard crabs.

That’s what “more dynamic” means in practice: more ways for a single card to swing a round. Is it a must-have? If the base game gets played a lot at your house, it’s an easy add for a few dollars. If it’s still new to you, the base game has plenty to discover first.

Where it stings

Sea Salt & Paper looks like a 15-minute filler. It often isn’t. The box says 30 to 45 minutes, and games often run longer than expected, partly because of the Last Chance gamble.

The icons are the other hurdle. The duo symbols can confuse new players. And Extra Salt adds new effects without a concise player aid, so expect a little rule-checking at first.

Sea Salt & Paper with kids

The box says 8+. Turns are simple, but reading the cards and the scoring icons takes a little practice. In the community, it’s seen as a good family game that plays across all ages.

We haven’t written up how it works with our 6- and 10-year-old yet, so we won’t make claims about them here.

With two players

With two, the game becomes a direct duel over the two discard piles. At low player counts, a leader can keep ending rounds early, and the swimmer-and-shark steal gets weaker. It’s on our list of the best board games for couples all the same. If you want a two-player card game built only for two, 7 Wonders Duel is our pick.

What we hear in the community

Almost everyone loves the art, and for many the origami cards are among the most beautiful around. People also praise the turn-to-turn interaction and the tension of the 7-point threshold.

On Extra Salt, opinions agree on quality but not on need. Many feel the new cards were clearly informed by a lot of play and match the base game’s power level. Most still don’t consider the expansion essential. And a common gripe: the booster pack is poor for storage, and the cards don’t fit in the standard box.

Our verdict

Sea Salt & Paper is the small box that keeps coming back. Simple turns, a sneaky gamble at the end of each round and beautiful cards. For families of all kinds who want a card game that’s more than a filler, it’s an easy recommendation.

Add Extra Salt once the base game feels familiar. If you need a game that’s done in 15 minutes flat, this isn’t it.

Where it shines

  • Simple turns: draw two, keep one, play pairs
  • The end-of-round gamble keeps every point tense
  • Gorgeous origami art in a tiny box
  • Extra Salt makes the game much more dynamic

Where it stings

  • Games can run longer than you'd expect from such a small box
  • The duo icons can confuse new players
  • Extra Salt comes in a booster pack and doesn't fit the base box

Fact sheet

Players
2–4
Play time
30–45 min (box)
Age (box)
8+
Design
Bruno Cathala, Théo Rivière

Want more of this?

One email, now and then: what hit our table, what flopped, and what the kids actually wanted to play again.

FAQ

Is the Extra Salt expansion worth it?

For us, it makes the game much more dynamic, The community agrees the new cards fit well, but most don't call it essential.

What does Extra Salt add?

Eight cards: a lobster, a jellyfish, a starfish, a seahorse and a new card that scores crabs. They're shuffled into the base deck.

How many players is Sea Salt & Paper for?

Two to four. With two, you play to 40 points; with three to 35, with four to 30.

How long does Sea Salt & Paper take?

The box says 30 to 45 minutes. Games often run longer than expected, though.

Do the Extra Salt cards fit in the base game box?

No, they don't fit in the standard box, and the booster pack they come in isn't great for storage.

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